
Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation.It is primarily concerned with three-dimensional (3D) computer animation.In this edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically oriented animation resource.As in previous editions, the book addresses practical issues, provides accessible techniques, and offers straightforward implementations.